The Game is Afoot

“Check this out!” Katie said to me one morning, holding up her phone. “My friend just posted this to her Instagram!” It was a board game, based on the book Hatchet, designed by Quinn Densmore, a 5th grader in New Mexico.

First of all, wow. Hatchet is a fantastic book. Second of all, WOW! Quinn’s game board was 3-dimensional! Thirdly, what amazing muse inspired him to create a game version of the book? The answer was Kandice Tomanek, his teacher. Clever Ms. Tomanek invited her class to design board games based on their favorite books. I asked if she would be willing to share a few more creations. The whole class voted for their Top 5, which I am delighted to present to you today, in no particular order.


PETER PAN
Designed by Terra Donahue

peter pan 3

Dice rolls move 4 players around the board. Some squares contains a symbol, others a number. If you land on a marked square, you must pick a card with the matching symbol or number and follow its instructions (be they good or bad). The game ends when a player reaches the “Finish Zone,” but the winner is the person who has collected the most gold balls.

I love the way the game board opens into Mermaid Lagoon and Pirate’s Bay. I love that all the famous Neverland landmarks are there. I love the ring of clouds around the top of the tallest mountain. I love the gorgeous compass. And I especially love the upended mermaid tails in the lagoon!


UPSIDE-DOWN MAGIC: STICKS AND STONES
Designed by Ailey Cassidy-Jones

upside down magic 3The goal of this game is to get rid of as many gems as you can before reaching the finish line (i.e. the “Pennies for Potions” square).  No small feat considering that each player starts with 50 gems! As you travel the board, you can either gain or lose gems depending on the space you land on and the cards you draw.

I’m not familiar with the Upside-Down Magic books, but I can absolutely appreciate that the game players are characters from the books (such cool little wooden boxes for each of them!). I also appreciate the math involved as you navigate the board and acquire and lose gems. That and Kitten Ball in the Gymnasium. I need to know what Kitten Ball is!


THE LANDS BEYOND GAME
Designed by Greta Smith

the lands beyond 3Based on The Phantom Tollbooth, players begin at the tollbooth but soon encounter the Doldrums. If you roll a 1,3, or 5, you get stuck on the Doldrums. If you roll a 2,4, or 6 you take another path. The game continues to move forward in this quirky fashion, and also includes directional cards that make you stop or allow you to roll again. Waiting at the finish line, of course, are Princesses Rhyme and Reason.

So, how much do you love that beautiful purple tollbooth? And the innovative take on dice roll navigation? As you get close to the Mountains of Ignorance, you’ll notice that the cards change from “Pick a Card” to “Demon Card” as well. So clever. And did you notice the Mathamagician’s pencil?

I can’t resist sneaking a couple Phantom Tollbooth connections in here. Click here to meet the author, and click here to visit Digitopolis, the city of math.


HATCHET
Designed by Quinn Densmore

The object of this game is to get rescued from the wilderness. As you move around the board, you acquire different cards. If you get a fire card you are immune to 1 hypothermia card.  If you get hit by a disaster, you must do what the card instructs (move back, lose a turn, etc.). If you get a rescue card, you are safe from the next attack card. Collect 5 rescue cards, and you win!

Not only is this board a total work of 3-dimesional art, I think Quinn really captured the uncertainty of Brian’s plight in the game play. Because sometimes Brian was just plain unlucky (plane crash, gut cherries, extremely territorial moose). Also, there’s no finish line. You wind your way back and forth through the wilderness until (hopefully) you are rescued. Very cool.


THE HOBOKEN CHICKEN EMERGENCY
Designed by Rebekah Bagwell

chicken emergency 2I’ve been a Daniel Pinkwater fan since I was 9, so I was thrilled to see this classic book turned into a game. Players race each other to Hokoben City Hall. Along the way, they must follow the directions on each space (if they land on a blank space, they just wait until their turn comes up again). The winner gets to take home a little Henrietta as a pet!

The details on this game are awesome. The players are characters from the book. Rebekah’s labeled the streets, the stores, and locations. There are nods to Bozo, potatoes, the Hoboken Inquirer, and Dr. Hsu Ting Feng. I tip my hat to you, Miss Bagwell.


Many thanks to Ailey, Greta, Quinn, Rebekah, and Terra for sharing their games, and to Kandice Tomanek for organizing the vote and sending the pictures (and just for being an awesome teacher)!

You Light Up My Life

you light up my life

Get illuminated! This cordless DIY desk lamp actually lights up, allowing for writing, drawing, and cozy late night reading binges.

We read Mary Had a Little Lamp, written by Jack Lechner, and illustrated by Bob Staake (Bloomsbury, 2008). Mary has a little lamp that goes everywhere she goes, much to the incredulity of her parents, friends, and classmates. From school to swings to weddings, the lamp never leaves Mary’s side. But after a summer at camp, Mary finally outgrows her lamp and moves on. Now, she has a toaster.

You’ll need:

  • 1 small box with lid
  • 1 box cutter
  • A 1.25oz plastic cup
  • A strip of tissue paper (approximately 4.5″ x 29″)
  • 1 cup of uncooked rice
  • 2 plastic sandwich bags
  • A 13.5″ piece of PVC pipe (1/2″ in diameter)
  • 2 button magnets (ours were 0.75″ in diameter)
  • 1 submersible LED light
  • 1 paper cup
  • A selection of patterned tape and color masking tape
  • 2 rectangles of self-adhesive foam (approximately 1.25″ x 1.5″)
  • A 3″ mini craft stick
  • 1 pipe cleaner
  • Scissors
  • Hot glue

finished lamp

This lamp consists of 5 parts: base, neck, shade, plug, and light bulb. We’ll begin with the base! For starters, you’ll need a box with a lid. To counterbalance the long neck of the lamp, the box will also need to be fairly wide (we used a  2.5″ x 4″ x 4″ craft box with much success).

Use a box cutter to cut an X in the center of the box lid. Then open the box and hot glue a 1.25oz plastic cup to the inside the box, right below the X. Squish a long strip of tissue paper inside the cup – you’ll need this a little later. Finally, split the cup of uncooked rice between 2 plastic baggies, then tuck the sealed baggies into the box around the cup. Your base should now look like this:

inside lamp base

Close the box and decorate it with patterned tape and/or color masking tape, but DON’T seal the lid down yet! Next, curve a 13.5″ piece of PVC pipe. The pipe is tough and doesn’t curve so easily, but Marissa the genius figured out that you can press it over a book cart handle.

book cart handle techniqueAlso! The PVC won’t curve gracefully (you need a heat gun for that). But it will bend into 3 sections that approximate a curve. Once the PVC is bent, wrap it with color masking tape. Hot glue a button magnet on one end of the pipe, then push the non-magnet end through the X in the lid of the box.

inside lamp base with neck

Wrap the tissue in the cup around the bottom of the PVC pipe, then lower it into the plastic cup. Once the neck is in place, you can close and seal the box lid. Next, use the box cutter to cut an X in a paper cup (about 1.5″ from the bottom of the cup).

cut cupLeaving plenty of room around the X, decorate the cup with patterned tape and/or color masking tape (or just markers). Then push the neck of the lamp through the X. Your lamp will now look like this:

finished base neck and shadeTo make the cord, snap a mini craft stick in two, then place the pieces on the back of a 1.25″ x 1.5″ rectangle of self-adhesive foam. Place a pipe cleaner at the bottom the the rectangle as well, then press a matching rectangle of self-adhesive foam on top. Trim the sides down into a plug shape, then tape the plug to the bottom of the lamp’s base.

lamp plug stepsFinally, the light bulb! We wanted these lamps to shed light, but we didn’t want to mess with…oh…electricity. We also wanted kids to be able to switch the lamps on and off. LED votive candles flickered too much, and glow sticks eventually fade. But then I found these submersible LED lights in the floral section of Michaels Craft!

submersible led lightsTo turn the light on, you simply twist the clear dome clockwise. The LEDS also come in different colors! Woo! However, a pack of 12 costs $20, so make sure you go armed with a 40% coupon. We hot glued a button magnet to the back of each LED light, then connected it with the magnet at the end of the PVC pipe neck. Here’s a shot of the two connected pieces inside the lamp’s shade:

led bulb in shadeTo operate the lamp, simply reach inside the shade, disconnect the magnets, and twist the LED light on. Then reconnected the illuminated LED to the magnet inside the lamp. Kids didn’t even need to peer inside the lampshade to do this – the magnets found each other quite easily.

We added a couple of desk accessories too. A pad of recycled scrap paper held together with an old binder clip, and a paper cup pencil holder (cut the cup down to 2.75″ and decorate with patterned tape or markers). Add a few golf pencils and you’re ready to write your next bestseller!

working at desk

The BiblioFiles Presents: Christina Diaz Gonzalez

christina diaz gonzalezJust posted! A webcast with author Christina Diaz Gonzalez, author of Moving Target and its recent sequel, Return Fire.

When we first meet Cassandra Arroyo, she is living in Rome, Italy, with her father, a nomadic art history professor. Cassie’s biggest problems are raising her grade in World History and not-quite-daring to skip class. However, her world is turned upside down when her normally placid father drags her to the car, and, during the ensuing high speed chase through the city, confesses that Cassie is the target of a secret organization called the Hastati. Her father is wounded before he can explain any more, and Cassie must continue on her own.

She soon discovers that she is connected to the Spear of Destiny, an ancient object that can shape destiny when wielded by a marked descendant such as herself. What’s more, very powerful and ruthless people want to make sure she never finds it. Cassie and her friends are quickly caught in a relentless, high stakes game of hide and seek as they try to unravel riddles and clues – some of which are hidden in ancient books and paintings – to find the spear and save Cassie’s father.

Moving Target and Return Fire are fast-paced, with plenty of twists and turns to keep you eagerly turning pages. Diaz Gonzalez keeps the action so realistic, it’s like you’re on the run with Cassie and her friends, narrowly making escapes and wondering whom you can really trust. They’re also a whirlwind trip through the art, architecture, and culture of Italy – from the beautiful mountains to hushed underground chapels.

In addition to the Moving Target books, Diaz Gonzalez has written A Thunderous Whisper, a book set in Guernica during the Spanish Civil War and WWII, and The Red Umbrella, a story of a family being torn apart during the Cuban Communist regime. The latter was named an American Library Association’s Best Book for Young Adults.

Follow this link to the BiblioFiles interview