The Missing Heiress: A Dracula Escape Room

You had a shadowy sneak peek here. Today, we’ll be sharing all the details of our oh-so-Gothic Dracula escape room, which was designed by Katie, who is now officially dubbed “Queen of Escape Rooms.”

The room premise was this…American heiress Adeline Eastman (affectionately know as “Addie” to her family) is missing. Her famous father wants to keep the kidnapping out of papers, so instead of calling the police, he hires you, a team of private investigators, to find her. However, the more you uncover about her disappearance, the odder and more supernatural the crime seems. Your sources lead you to a remote room on an estate, which you suspect is a trap. It turns out it IS a trap. The door locks behind you the minute you enter the room. Your only hope is to solve the puzzles before the monstrous criminals return to permanently end your investigation!

Like our two previous escape rooms (details here and here), we ran multiple rooms every half hour. This year we ran 2 rooms, 8 kids per room, all ages 9-13. We also advertised the event with this disclaimer: “While the escape room contains no jump scares, it is suspenseful with spooky elements. Please consider this when deciding to register your child.” Oh yes, we went suspenseful, spooky, atmospheric indeed. AND we included live actresses playing the kidnapped heiress, Adeline Eastman!

That’s me and Special Collections Reference Professional Emma Sarconi, who also rocks a background in theater. We spent the day handcuffed to a radiator grates, swooning, muttering, and begging to be released. It really added an amazing edge to the room.

When the kids entered my room, I was quietly turned towards the wall, completely still. I would wait until the door closed, do a slow count to 10, then turn and start begging them to help. They were SHOCKED to find the kidnapped heiress actually in the room! It was awesome!

The kids quickly realized they had to find the key to my handcuffs to solve the room, and so the game began! Here’s Katie’s masterful escape room, with all the solutions.


For starters, there were 4 boxes on the table, 3 wood and 1 metal…

The metal box was unlocked, and buried under some glass beads was a key…

The key opened a padlock on 1 of the wood boxes. Inside was a playing card marked with a Roman numeral (there were 7 playing cards altogether).

Elsewhere in the room were 3 more playing cards:

And 1 playing card was taped to the back of a vintage photo:

To find the 6th card, kids had to solve a bat clue. Namely, matching the bats in a frame with a color code inside a little coffin, which we subtly placed in another part of the room.

That 3 digit combination unlocked the wooden box with the 6th card. The final card clue was among these framed optical illusions and old illustrations…

Specifically, this image of Dracula’s hand pointing to 3 color candles…

This corresponded to a creepy candelabra with flickering color candles…

Kids had to make the connection to the image, get the colors in the right order, and then find the numbers taped to the bottom of the candles. That combination opened the wooden box with the 7th, and final, playing card.

All this time, I had been alternatively wailing, begging, and panicking in the corner, but at times I would start swooning and repeatedly muttering “There were 7 bells…but only 1 face…then 4 candles, but they went out.” If the kids were paying attention, they would discover that the code 714 allowed them to unlock this way cool safe disguised as a book!

And inside the book safe? A UV flashlight. Which they needed to shine on the “Please help me” letter below. If they needed a little hint to find it, I started swooning again and muttering “It is written in blood…it is written in blood…”

The UV light revealed this:

An additional clue was on a bottle of (fake) blood, which sat next to a bottle of salt and a bottle of dirt.

The UV light revealed this clue:

This sent kids running over to a large map of Transylvania. There were 7 locations highlighted on the map, each labeled with Roman numerals.

Using the numbered list on the “Help Me” letter, kids found the corresponding locations on the map, then matched the Roman numeral to the playing card, and THEN used the regular number on the playing card to string together a 3 digit code.

That code unlocked a big master lock hidden behind a folding mirror on the table. The master lock contained the key to my handcuffs.

BUT WAIT! Even once I was freed, the room wasn’t over! I told the kids I wouldn’t leave with them because I didn’t know if I could trust them. They could, after all, be part of the kidnapping plan. How did I know if my family really sent them?

So the kids had to think alllll the way back to the escape room introduction, when Katie offhandedly mentioned that my family affectionately refers to me as “Addie.” If they remembered my family nickname, I would leave the room with them and they WON!

Our awesome game masters, library assistant Jess Landis and Princeton University student Amy Cho dropped hints and assisted kids in the room. And this year’s parting gift was a cool Gothic key.

I also made sure I fist-bumped all the kids and talked to them normally, so they wouldn’t think I was really that upset and panicky. I was just acting.

This escape room was FUN. I think it might have even been our BEST EVER. And even though it was Dracula-themed, you can see that we were very careful to keep it PG. There were no fangs, neck bites, or maniacal laughter. There was blood, but it was in a bottle.

The room was darkened though, and we brought in a bunch of electric votives to add to the feeling of creepiness. And having a live actress REALLY added to the thrill. Especially when I would bolt upwards and wail things like “Did you hear that? I think they’re coming! We have to escape!” Heh heh heh.

GENERAL HINTS

  • Our room was designed for ages 9-13. A maximum of 8 kids participated per room.
  • Make sure participants arrive at least 10 minutes before the game begins. We were very clear in all promotional and registration material that late arrivals would not be admitted.
  • Have a waiting area for participants, and try to keep it away from the the actual escape room so no one overhears the puzzles being solved.
  • Make sure all clues are printed. Not all kids can read cursive.
  • Test everything in advance! Make sure the locks slide into the objects they’re supposed to lock.
  • Make sure the game masters know the game. We ran them through the room once, and we gave them cheat sheets on event day.
  • Bring cell phone chargers. Our 20 minute game timers were our cell phones.

SPECIFIC-TO-THE-ROOM HINTS

  • Make sure your actress knows how to read the room, and dial back on the hysterics if things are getting too overwhelming.
  • Hot glue AND tape the bottles of blood, salt, and dirt. Kids kept trying to open them, thinking the clues were inside.
  • Using a black light flashlight? Bring extra batteries!

AND TWO MAJOR ONES…!

We found that the handcuffs cut into our wrists, so please provide a fuzzy wrist band to the actress to keep her comfy.

The color candles we used were Candle Waves multi-color remote control candles (yup, you can use a remote to change the color…hilarious). They were a $2 thrift store score.

Unfortunately, the candles sometimes switched color when the kids banged them down on the table, which ruined the clue. So if you’re going to include this puzzle, buy candles with flames that stay ONE color, or candles with color pillars.

If you have any specific questions, or want to know where we found/ bought our items, or if you just want to tell Katie how awesome she is, you can e-mail her: zondlo@princeton.edu


Many thanks to Emma Sarconi for her star run as Addie Eastman. And to Jess Landis and Amy Cho for helping kids navigate the room with smiles on their faces. And to Katie…QUEEN OF ESCAPE ROOMS! Long may you reign!

Camping? Nom Nom Nom

camping nom nom nom

Pack your tents and hit the great outdoors with your friends Monster and Mouse. But keep an eye on Monster…he tends to eat the equipment!

We read Monster and Mouse Go Camping, written by Deborah Underwood, and illustrated by Jared Chapman (Houghton Mifflin Harcourt, 2018). Mouse is very excited to camp, but Monster is reluctant…camping seems a little scary. However, with the promise of food, Monster is happy to try. Except that he eats the lantern, sleeping bags, and tent. Another problem? Mouse forgets to pack the ACTUAL food. Now the two friends are quite cold and hungry. Then they spot another campsite. Polite inquiries are made…only to get a unexpected reaction that makes this one of the FUNNIEST read-alouds, ever. Highly recommended!

You’ll need:

  • 1 large tissue box
  • 1 box cutter
  • A selection of construction paper
  • 1 manila file folder
  • 1 toilet paper tube
  • 1 monster camping equipment template on 8.5″ x 11″ card stock
  • Scissors, tape, and glue for construction
  • Markers for decorating

front of camping monster

First, the monster! Use a box cutter to create a mouth in a large tissue box. Then decorate the box with construction paper (we also offered large eye stickers). While you are decorating, make sure to leave the tissue box hole hole open in the back. This will allow you to retrieve your camping food later.

back of camping monster

As you can see in the above photo, our monster is also sporting a backpack. Ours was fashioned from an old manila file folder using this template. Curl the wings of the template around the circle, then secure everything in place with tape to create a “cup” backpack (we used color masking tape to decorate the backpacks too).

Attach the cup to an extra strip of manila paper, then tape or glue it to your monster box. Add a toilet paper tube mouse if you’d like:

side view of monster backpack

Now for the equipment! Color and cut the items from the template, then feed each item into the monster’s mouth. Retrieve the items using the hole in the back of your monster box. And yes, we did make sure to include all the fixings for s’mores in the set:

monster edible camping equipment

One things I love about the simple and open-ended decoration projects is the styles and color combinations kids come up with. Here are just a few from story time!

Air Your Happy Laundry

air your happy laundry

Everyone has a grumpy and un-positive load of laundry from time to time. But a suds and spin in our optimistic washer and dryer will DEFINITELY help!

We read Grumpy Pants by Claire Messer (Albert Whitman & Company, 2016). Penguin is in a flat out grumpy mood, and stomping his feet and shucking his rain gear doesn’t help. But a nice bath, cozy pajamas, hot cocoa, favorite book, and grumpy pants on a positive spin cycle? Ahhhhh…THAT did the trick.

The cool thing about our little story time washer is that it really spins your laundry…

You’ll need:

  • 2 small boxes with lids.
  • 1 corrugated cardboard base
  • 1 paper cup
  • 1 brass fastener
  • A box cutter
  • A selection of patterned paper
  • 1 piece of yarn (ours was 29″ long)
  • Scissors, glue and tape for construction
  • Markers for decorating
  • Hot glue

The washer and dryer are two small boxes with lids.The washer opens from the front, the dryer opens from the top. Both are hot glued to a corrugated cardboard base.

washer and dryer We added a white poster board instrument button panel to the top of the washer, foam bead buttons and dials, and decorated our base with color masking tape, but that’s all optional, of course.

Also optional are a little paper cup laundry basket, a toilet paper tube soap container, and a tiny box of fabric softener sheets (which were banana scratch and sniff stickers)!

basket soap fabric sheetsThe turning mechanism for your washer is a paper cup inside the box (we cut ours down to 2.25″). The cup pivots on a brass fastener. It’s important to get a tight connection, so we hot glued a circle of silver mirror board over the head of the brass fastener to strengthen it (white poster board works too):

inside washer

On the back of the washer, we doubled tabbed a piece of poster board to make it easier for the kids to grasp and turn (and again, we reinforced the connection with hot glue):

back of washer

Your washer and dryer are ready. Now for the laundry! Our laundry was 2 matched sets of patterned paper….a wrinkly “dirty” set, and a “clean” flat set.

dirty and clean clothes on line

Did you notice that the clean clothes are taped to a yarn clothesline? We taped the other end of the line inside the dryer…

inside dryerSo you can drop your wrinkly dirty clothes into the dryer and magically pull the flat clean clothes out!

clothesline

The final part of the project? In keeping with the beautiful self-care message of the book, we asked kids to write grumpy things on the backs of the dirty clothes, and then the solutions on the backs of the clean ones!

laundry solution b